User manual YAMAHA PROMIX01 2
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YAMAHA PROMIX01 1 (1509 ko)
YAMAHA PROMIX01 2 (944 ko)
YAMAHA PROMIX01 戵־ (1164 ko)
Manual abstract: user guide YAMAHA PROMIX012
Detailed instructions for use are in the User's Guide.
[. . . ] Getting Started Guide Manuel de l'utilisateur Kurzanleitung Guía de introducción
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L ST IN
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MONITOR OUT
PHONES
PARAMETER
SCENE MEMORY INC + STORE UTILITY
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ENTER
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FCC INFORMATION (U. S. A. )
1. This product, when installed as indicated in the instructions contained in this manual, meets FCC requirements. Modifications not expressly approved by Yamaha may void your authority, granted by the FCC, to use the product. IMPORTANT: When connecting this product to accessories and/or another product use only high quality shielded cables. [. . . ] Program #1 (TOTAL COMP) provides 2:1 compression above a 0dB threshold. This means that for every 1dB change in input signal level above 0dB there will be a 0. 5dB change in output level. This means that you can increase the output level a little without the risk of clipping. Essentially, signals above the threshold level are compressed, while those below are effectively increased in level due to the fact that you've increased the output level using the ST OUT fader. The compressor's output signal level and the amount of gain reduction (GR) applied is indicated on the display. To perform AB listening tests, select ON/OFF and use the PARAMETER wheel to switch the compressor ON and OFF.
With COMP1 turned ON you can raise the ST OUT fader higher than 0dB and the overall output volume changes very little. If you're happy with the compressed sound, go to the next section. Remember to press [ENTER] to confirm.
ProMix 01 Getting Started Guide
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Chapter 4: Advanced Mixing Tutorial
Storing Mix Scenes
ProMix 01 scene memories allow you to store and recall all mix settings, collectively called a mix scene, with just one press of a button. Scene memory refers to the RAM memories in ProMix 01, while mix scene refers to the collective mix settings that are stored in a scene memory. Press [STORE].
A message saying you that mix scene 00 is read only may appear briefly. Use the PARAMETER wheel to select mix scene #01.
Its name and number flash.
3. Press [STORE].
The MEMORY NAME display shown below appears.
Here you can name your mix scene for easy identification. Use the PARAMETER wheel to select characters and the [] and [®] cursor buttons to position the cursor in the name.
Spaces are available between upper and lower case letters, numerals, and punctuation. As we're nearly at the end of this tutorial, we've named the mix scene "Finale", as shown below.
5. Press [STORE] to store the mix scene.
The message <<Stored>> appears briefly and EDIT disappears from the MEMORY area of the display.
ProMix 01 Getting Started Guide
Recalling Mix Scenes
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Recalling Mix Scenes
Now we'll take a look at recalling mix scenes. Since you've stored only one mix scene so far, first we'll recall mix scene 00 to reset all the mix settings, then recall mix scene #01 to return to our previous mix settings. Unlike mix scenes 01 to 50, mix scene 00 is read-only and is used to reset all mix settings. If you're continuing from the "Storing Mix Scenes" tutorial on page 28, the MEMORY LCD function shown below will already be selected. If another LCD function is selected you need to press the [RECALL] button first. Note that if you press the [RECALL] button when the MEMORY LCD function is selected you'll store the current mix settings--there is no warning before store is executed.
1. Use the PARAMETER wheel to select mix scene #00, "InitData".
READ ONLY appears on the display and the name and number flash.
2. Press [RECALL].
The sound is cut and all mix settings are reset to their initial settings. [. . . ] Pro: If you assign these MIDI Channels to six sequencer tracks, you have a better chance of being able to edit the data since it's spread across six tracks. You could reassign parameters so, for example, all ON/OFF Control Changes are in one bank on one MIDI Channel, further simplifying data editing. Some sequencers allow you to record data from several MIDI Channels into one track. In this case, you could record the data from all six MIDI Channels into any track. [. . . ]
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